At 20th level, until initiative count 20 on the following round, any creatures other than yourself or any fey who attempt to cast a spell must succeed on a DC 15 Constitution saving throw or the spell fails and the spell slot is expended, restoring one of your own spent spell slots of the same or lower level. Weapons: Simple weapons, martial weapons Fandom Apps Take your favorite fandoms with you and never miss a beat. The challenges are open to anyone, but the Bear King has defeated all comers since he rose to the throne. While you are invisible you are able to use one attack that deals 3d12 damage. For the cost of 3 points of fey magic, when a creature attacks you, you may use this feature as a reaction to blow a strong wind in any direction of your choosing. Proficiencies. At 7th level, your time spent in friendly brawls and raucous parties with the bear king and his court has honed your battle senses. As a Knight of the Fey you gain the following class features. Similarly, just as the geography was reminiscent of Toril's, its inhabitants and many creatures existed as fey \"echoes\" of Prime creatures.Arcane magic ran more freely and powerfully in the Feywild than it did in the â¦ Hit Dice: 1d10 per Fey Warrior level At 3rd level one target that you can see within 100 feet must succeed on a Constitution saving throw against your spell save DC or be blinded by swirling snow until the end of its next turn. On a failure, they take 1d6 slashing damage, and are forced to release you. The pale green glow that shines from his eyes obscures the elf ‘s strong features, and a massive spear twined with glowing green vines drives forward in his clenched fist. You may have up to 3 doubles active at once, each one summoned for the cost of one additional point of fey magic. For example, when you are 5th level, you have two 2nd-level spell slots. As a feywalker, you gain the following class features. The wall lasts until you use this action again, or until you die. You can use a druidic focus as a spellcasting focus for your knight of the fey spells. You may only have two rings active at once. At 15th level, you can cause a wall of softly glowing crystal to spring up from a solid surface. Hit Points at 1st Level: 10 + Constitution modifier Choose from the following options: The Bear King, The Lord of the Hunt, Hyrsam, the Satyr Prince, The Moon Weaver, The Queen of Night and Magic, or The Snow Queen. Any enemy who sees the double must make a saving throw of DC 8 + Intelligence modifier + proficiency bonus. Blue: Fantastic options, often essential to the function of your characterâ¦ You have a pool of magic, described in the Fey Warrior Class Features section. You gain advantage on all your contested Strength checks. This severe elf has pale, almost white skin and tightly braided blond hair. Any creature within the rift takes 16d8 cold damage, or half damage with a successful Constitution saving throw against your spell save DC. The mark is invisible, and detectable only by yourself and anyone who is sensitive or attuned to magic. Hit Points. You cannot use this feature again as long as at least one fireball is present. You now do not trigger pressure-activated traps, can walk safely on rotting wood, can walk on the surface of water, deep snow, quicksand, etc. Were they raised by the little folk, who trained them in the ways of their magic? At the 2nd level, you have learned how to emulate the magical powers of the little folk. The creature is pushed out of the wall’s space to whichever side it chooses. Any enemy creature within this ring takes 1d6 of radiant damage for every turn, until they exit the radius. At the 15th level, you have learned of a spectral rider who is undeterred by obstacles. A hero of the Court of Stars, Hyrsam has used his powers to topple numerous fomorian strongholds. Dressed in hunting leathers with a thick bearskin cloak around his shoulders, the bear king sits upon a throne carved from a whole tree trunk. As per this fey teleportation dnd 5e feat you can enhance your Intelligence or the Charisma score by 1, up to the maximum of 20. The Feymage prestige class is particularly attractive to Wizards and Sorcerers of elven race who wish to â¦ Ever-changing, always-dangerous. Hit Points. While you are wearing armor, you gain a +1 bonus to AC. The dwelling catches and reflects even the faintest glimmer of light, shining like a beacon and enticing travelers to risk the dangerous winter realm. The double has no attacks, and disappears in a burst of dust when it is hit with an attack. You can also learn to speak, read, and also write the sylvan language. The target is deafened for 1 minute. At the 15th level, you have learned of a creature with command over the wind. She rules from a castle of delicate spires carved entirely out of ice. Spellcasting Ability A comprehensive list of all official monsters for Fifth Edition. When you reach 9th level, for example, you learn a new knight of the fey spell, which can be 1st, 2nd, or 3rd level. A dragonborn conjures a ring of mushrooms at his feet, pushing back the bandit hordes that have crowded him. At 3rd level, whenever you counter, dispel or resist a spell, you restore a number of hit points on you or a creature you can see within 60 feet equal to twice the spell slot of the spell. A dryad stands on a hill clad in shining armor embossed with vines that seem to bloom, her sword raised to the sunset as she faces a hoard of fiends for the glory of the summer court. Her favor is highly sought after, and it is said that a single hair from her coppery head contains all the power a mortal might ever desire. This statuesque woman towers over any tall man, and most ogres. No matter the size, it costs 5 points of fey magic to use this feature. Your exposure to the Feywild or one of its denizens has left a magical mark on you. Once you use this feature, you must finish a short or long rest before you can use it again. On a failure, they are convinced to try attacking your double. Using certain features of this class will expend an amount of Fey Magic, depending on what feature is used Hit Points at Higher Levels: 1d10 (or 6) + Constitution modifier per Fey Warrior level after 1st. Starting at 3rd level, you learn an additional spell when you reach certain levels in this class, as shown in the Hyrsam, the Satyr Prince Spells table. at 15th level you cause the temperature around you to drop dramatically for five rounds. At 20th level, you cause a severe storm to spring into existence. Armor Class 18 (natural armor) Hit Points 405 (30d12 + 210) Speed 0 ft. Suddenly, he feels a sharp pain that forces him to let go of the human. All are detailed at the end of the class description. At 7th level, you can weave magic into a music that compels your enemy to dance uncontrollably. Medium fey, chaotic good. The creatures of this Lore are familiar, yet also quite different. You can use this feature a number of times equal to your Charisma modifier rounded down (at a minimum of 1), regaining your uses of this feature after completing a long rest. 1. Furthermore, any creature that, during its own turn, occupies any part of the wall’s space takes 4d8 necrotic damage, or half damage with a successful on Constitution saving throw with a DC equal to your spell save DC. At 7th level, you can make a ranged spell attack against a target within 120 feet. Hyrsam welcomes everybody into his circle, regardless of race or alignment. For the cost of 1 point of fey magic, you can surround yourself with a ring of magic mushrooms for a 15 foot radius. He attacks one, which bursts into dust. The thieves all close in for the kill where they last saw their opponent, but they find that he has gone from his position. Creatures within the wall’s area when it appears must succeed on a DC 15 Dexterity saving throw or take 4d6 radiant damage. In addition, you gain advantage on your Wisdom (Insight) checks to discern lies. His broad chest is thickly muscled and sports tattooed knot work. She is the head of the Summer court, which rules the shadow fey in its season. At 14th level, you become resistant to the trickery of the fey. The spell counts as a knight of the fey spell for you, but it doesn't count against the number of knight of the fey spells you know. More balanced. You remain in this form for 1 hour, until you are incapacitated or until you choose to return to your original form as a bonus action. A medium object takes up to 3 minutes. At the 3rd level, you have learned of a creature that uses leaves to great effect. You gain a +2 bonus to attack rolls you make with ranged weapons. Charisma is your spellcasting ability for your knight of the fey spells, so you use your Charisma whenever a spell refers to your spellcasting ability. Additionally, when you gain a level in this class, you can choose one of the ranger spells you know and replace it with another spell from the ranger spell list, which also must be of a level for which you have spell slots. The spell counts as a knight of the fey spell for you, but it doesn't count against the number of knight of the fey spells you know. The baying of shadow hounds; thundering hoof beats; a brassy horn note; the Wild Hunt is coming, and pity its quarry. In addition, you gain proficiency in Strength saving throws. On a successful save, they must make their next attack with disadvantage. You can use this feature a number of times equal to half of your Constitution modifier rounded down (minimum once) regaining all uses of this feature when you finish a long rest. She is quick to recognize the value in any supplicant, mortal or fey, who manages to catch her royal eye. You can speak, use equipment, and wear armor in this form, but can't cast or concentrate in spells. You can make a fey warrior quickly by following these suggestions. A creature becomes aware of this effect the moment it begins casting a spell, and it can choose to take a different action instead. The Queen of Witches is one of the foremost patrons of those who seek power through a pact. On a successful save, the creature takes an extra 1d8 necrotic damage, and is not knocked prone. When you do so, the next attack against you is made at disadvantage, and deal only half damage (rounded down) on a hit. Each Lore is described at the end of this page. A comprehensive list of all official character classes for Fifth Edition. On a failed save, the creature takes an extra 2d8 necrotic damage and is knocked prone. You automatically revert to your normal form if you fall unconscious, drop to 0 hit points, or die. At the 17th level, you are able to restore an item or structure as long as it is made from a natural material, such as wood, stone or iron. Frightened, he throws his weapon at the head of the creature, but it does no good, as he is beaten into submission. His true goals are both far-reaching and ambitious: Hyrsam seeks no less than the complete collapse of all fey kingdoms so that the Feywild might return to its original pristine state. Upon reaching the 3rd level, you may choose to emulate the powers of the creatures from this lore for befuddling your enemies. Orange: OK options, or useful options that only apply in rare circumstances 3. You regain all your expended uses after completing a long rest. Well it's nice but DR doesnt really translate well to 5e I think, also I think that the way my DM rules it makes more sense, where cold steel weapons and ammo deal 1 damage dice lower than normal against non fey creatures since it's untreated steel so it's very brittle, and it gets destroyed easier because of that. At 2nd level, you have learned how to conjure a fairy flame. Youâll find nearly a dozen incredible archetypes and options like the explorer ranger, green weaver druid circle, jester Bard College, and woodlands cavalier fighter. This can be visible in an unoccupied space at which place you can see within a range and this creature will disappear â¦ The fire is harmless and does not burn, but flares brightly for a moment that it is conjured. Travelers who can’t give a good reason to be moving through the Queen’s territory meet a quick end in their chilly embrace. In addition, you know the Druidcraft cantrip and learn the following spells at the listed sorcerer level, none of which â¦ At 20th level, you can create a shadowy rift in a 20-foot sphere. Choose one of the following damage types when you gain this feature: cold, fire, lightning, radiant, or necrotic. At 2nd level, you know two 1st-level spells of your choice from the knight of the fey spell list. As an action, you may conjure this flame in front of any targeted creature within 5 feet of you for the cost of one point of fey magic. At 15th level, you can use your action to play a song on your chosen musical instrument to create a protective bubble that extends 15 feet in all directions. The Ranger 5e is an intriguing blend of Druid-style spellcasting, Contender style battle capacities, and Rebel style abilities. You gain features for each lore at the 3rd, 7th, 11th, 15th and 18th levels. As a bonus action, you can assume the form of a shaggy grizzly bear. As a bonus action, you can transform into your hybrid form for up to 1 hour. Tons of terrific new wilderness and fey-themed character options for 5E, including archetypes, feats, spells, and more! The creature has to make a Wisdom saving throw against your spell save DC, and on a failed save takes 1d10 + Charisma psychic and 1d10 + Charisma thunder damage. As a bonus action, you may send this double forth onto the battlefield. You have advantage on attack rolls against the marked target until the target is defeated or until the target moves out of range of the mark for 24 hours. Fey Magic. The speed of the double is the same as your own. A creature can move through the wall, but the semimaterial shadow resists intrusion. At the 7th level, you have learned of a mysterious fireball that floats as if it has a mind of it's own. The table also shows what the level of those slots is; all of your spell slots are the same level. If a charmed creature damages or is damaged by a former ally, it can repeat the saving throw at the end of its turn, ending the effect on itself on a success. Hit Dice: 1d10 per Knight of the Fey level Each creature in the area must make a successful DC 15 Dexterity saving throw or take 4d8 necrotic damage. Hours later, the assassin awakens. You can use this feature a number of times equal to half of your Charisma modifier rounded down (at a minimum of once), regaining all your uses after finishing a long rest. The Queen rules the Court of the shadow fey with grace and majesty. Searching the most logical place for her target to have escaped, the assassin steps into a nearby alleway. The targeted creature must make a saving throw of DC 8 + Wisdom modifier + proficiency. A warrior with otherworldly powers to destroy their enemies. His music can charm allies and enemies alike, allowing him to manipulate them both on and off the battlefield. If a target's saving throw is successful, the target is immune to this feature for the next 24 hours. Fey Ancestor At 1 st level, you can speak, read, and write Sylvan and, whenever you make a Charisma check when interacting with fey, your proficiency bonus is doubled if it applies to the check. When you reach 4th level, and again at 8th, 12th, 16th and 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. At 20th level, your loyal dedication to the bear king has given you the powers he himself wields. Were they born into the service of their patron? You can have no more than one creature charmed at the same time. You can use this feature a number of times equal to half of your Constitution modifier rounded down (minimum once) regaining all uses of this feature when you finish a long rest. 4. A creature who succeed the saving throw is immune to the Frightful Roar for 24 hours. Astride a midnight horse sits a shirtless elven huntsman. At the 18th level, you have learned of a monstrous ogre-like beast. The Book of the Fey is the latest entry, following the Book of the Dead , and contains over 150 fey creatures compiled from previous versions of D&D. You can use this feature once, being unable to do it again until you finish a long rest. However, their bodies have telltale fey touches.